Kapsula for iOS is out! – Press roundup

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So Kapsula for iOS is out… GO GRAB IT, COMRADE!

And what about the game in the press, uh?

Twitchy Tetris on a race track. ~ Chris Priestman (pocketgamer.co.uk)

With a quirky but unique style, Kapsula is an enjoyable mix of racing and match-3. Yes, really. ~ Jennifer Allen (148apps.com)

It’s a delight to look at and listen to. ~ Owen Faraday (pockettactics.com)

After a dozen plays, and many more no doubt on the way, I think I’ve caught the bug. ~ Mike Rose (indiegames.com)

Read full reviews/previews/articles here! (UPDATING)

Note: Remember that you can play the game in your browser HERE!

Kapsula – Press roundup

Kapsula

Some press love highlights, comrades!

All you need to know about this game can be summed up with “retro-futuristic Soviet space colonies.” Sound crazy? It is. Crazy fun. (Phandroid)

Kapsula has a very cool retro-futuristic vibe based on Soviet space imagery. It’s like a more colorful version of an old pulp space adventure comic. (PC MAG)

As the road twists and curves, your head almost feels forced to move along with it, dodging traffic and taking in the darkened cityscape. It’s a very enjoyable racing experience. (Droid Life)

Read full reviews/previews/articles here!

Stay tuned for new features and stuff!

Note: Remember that you can play the game in your browser HERE!

Kapsula pre-release is here!

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You can play the web version (FREE) or download Kapsula at Google Play (50% OFF final price).

(NOTE: iOS version will be ready in a couple of weeks.)

So.

This is the same model we’ve used when working on Faif. We will deliver periodic updates with things we come up with and we will be working on players’ ideas and suggestions sent through the app, www.playkapsula.com, and comments at this post, of course.

We are also sharing some press coverage in a following post, so be sure to check it out!

Drive safe, comrades!

Kapsula official announcement (GIFs, facts and screenshots!)

** Kapsula – A puzzle/racer set in a Soviet space colony populated by clones! **

FEATURING:

- Retrofuturistic Soviet space colonies!
- Brutalist architecture in deep space!
- Background story filled with SF elements!
- The game changes according to the moment of the day you’re playing it!
- Original OST by Trancecyberian.
- Drawings by Fernando Martínez Ruppel.

COMING SOON on Web, Android and iOS.
http://playkapsula.com

Jams – What lies beneath the mind of a serial killer?

So, Ludum Dare 29 is over (now is voting time!) Theme was tricky: “Beneath the surface”. After some initial brainstorming, we’ve decided to go with something simple but dense: an impossible runner through the mind of a serial killer.

The idea is pretty simple: avoid obstacles and try not to hit the walls (this is going to speed up your “enlarging process”, making the whole thing even harder).

So here it is. Patient 283, a free web game with crazy visuals and a powerful soundtrack. And remember: In a not so distant future, memories retrieved by nanobots may be used in federal courts.

PLAY IT HERE

Faif – Official trailer and press roundup II

So, Faif has been out for some days (official release – March 6th) and people from the press have said some really nice things about it. Here you can read some of them!

It’s an interesting combination of a lot of different game types. (Cult of Mac)

Faif is definitely one of the more unique puzzle RPG games I’ve experienced so far. (AppAdvice)

Faif carries an undeniable “one more time” quality that drives players to beat their winning streaks. (148apps.com)

The game looks utterly gorgeous, with a papery feel to proceedings that sort of makes it feel like you’re shuffling little bits of hand-crafted art around. (PocketGamer.co.uk)

Read full reviews/previews/articles here!

We are currently working in a new update… expect some surprises!

Faif – Press roundup

Hi there! It’s been a while since our last post. Truth is… we are working a lot. As simple as that. Faif is shaping up really really well. We don’t have a final release date yet, but believe me: the end is near!

near

These past weeks we’ve spoken about our “puzzle/RPG based on gambling” game here and there. And we’ve said some really clever things… no, not really.

The core idea of the game is making a selection of five adjacent tiles in a grid and after doing it so, the game would randomly choose one. If it weren’t for the [Ludum Dare 28] theme, we would never come up with an idea like this. Ever. We love game jams! (“Time to jam: Beavl, the Argentine makers of uniquely beautiful games, tell us about Faif”, Pocket Tactics)

About the name, you know. We are an independent two man studio from Argentina, so English is not our mother language — hence the grammar awkwardness or the funny sentences! Faif is how we depict in our heads the pronunciation of “five.” We know that the correct form is /faɪv/ but hey, faif works for us. (“Have a little Faif: an interview with Beavl”, Hardcore Gamer)

And that’s not it! Faif was featured at Indiegames.com, Joystiq and Rock, Paper, Shotgun!

But wait. There is also this amazing video review made by the people from TechManiak.pl!

Back to development. So yes. The end is near. The final version of Faif is going to be available for Android/iOS soon. Not next week soon. But soon. Cheers!

Note: Remember that you can still grab the Early Release 50% OFF sale on Google Play or play it here (browser version)!